Growth in Danish online casino fails to offset revenue reduction in sports betting in Q4 2021

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Danish GGR fell 3.9% year-on-year in the fourth quarter of 2021, as increased revenue in the online and land-based casino sectors failed to offset a drastic reduction in sports betting.

Total GGR for the quarter came to DKK1.67bn (€224.3m), down from DKK1.74bn, and consisted of 43.3% online casino revenue, 35.5% sports betting, 16.1% from gaming machines and 5.1% from land-based casinos.

Sports betting was the only vertical to see a reduction in revenue year-on-year, down 19.3% to DKK593m. 

Mobile was the most popular way of betting by a significant margin, accounting for 59.2% of all GGR. Desktop online betting accounted for a further 13.3%, with land-based sports betting making up 27.5% of the market.

Online casino, the market’s largest vertical by revenue, grew 7.1% in Q4 to DKK723m, while gaming machines saw a modest 0.7% increase to DKK269m. 

Mobile was also the preferred method of online casino play for customers in Q4, accounting for 60.1% of GGR, with the remainder coming from desktop play.

Land-based casino revenue was up 21.7%, but still accounted for the smallest proportion of GGR at DKK84m.

Despite the Q4 downturn overall, revenue for the full year 2021 across all sectors grew by 3.5% to a total of DKK6.22bn.

Over the full year, online casino and sports betting grew by 13.3% and 5.1% respectively, to DKK2.49bn and DKK2.30bn. Both gaming machines and land-based casino, however, saw revenues reduced in the full year 2021 compared to 2020.

Gaming machine revenue shrunk 22.4% to DKK765m, while land-based casino revenue fell 6.8% to DKK220m.

As of 31 December, there were 30,451 customers registered on the Danish self-exclusion database ROFUS, up from 26,115 at the end of 2020.

Of the total registered, 19,877 were permanently excluded from gambling, while 10,574 opted for a temporary exclusion.

About the author

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Conor Mulheir

Conor entered the gaming industry in 2018 producing high-level live event content for audiences in London, Amsterdam and São Paulo. From 2020, he went on to report news and commission exclusive content for various gaming media brands before joining iGaming NEXT as editor in January 2022.

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